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 lard pirates dawt cawm  §  Final Fantasy X-2 in a Nutshell / by Spoony Spoonicus
 
 
 the waggoner  §  articles and general riff-raff exceeding your expectations of worthlessness.
 
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 ~Spoony Spoonicus on 12:28pm 04/12/13 (02:37pm 02/26/10) in 1h7m3s  §  8479 eyeballs
 chained to: Games in a Nutshell  §  first - previous - next - latest
 Bustin' down plots like the T pities fools.
(5)
after 1 bombings: 
 anchors: none.
 
Final Fantasy X-2's release day marked the point of no return for Square; they'd officially given their fanbase the finger and moved on to just churning out formulaic shit every six weeks for more money, peppering every game since with the same dull, gimmicky gameplay, predictable plotlines, ridiculous over-frilled aesthetic design, and obnoxious, one-dimensional characters. Not to mention that they started releasing endless waves of terrible sequels, prequels, spinoffs and remakes to their classic games just to destroy any fond memories their older fans may have had of them whilst simultaneously stealing their money.

As for X-2 itself, I didn't even play it; I took one look at the the opening video where they turn Yuna and Rikku into the fucking Spice Girls and decided "that's it, I'm not even going to waste my time on this bullshit". But on the plus side, it does give me a good trump card in arguments with Square fantards.

"Square sucks now, dude. They've made maybe two decent games in the last 10 years."
"NO WAY FUCK YOU THEY ARE THE BEST COMPANY AND WILL ALWAYS BE THEY HAVE THE BEST STORIES EVER WRITTEN AND PIONEERED SO MANY RPG TRENDS AND DON'T JUST WHORE OUT THEIR CHARACTERS AND FRANCHISES ALL THE TIME LIKE ALL THE COMPANIES YOU LI-"
"Ehrgeiz."
"THAT GAME WAS AWESOME GO BACK TO YOUR BUTTON MASHING STREET FIGHTER GAMES"
"Dirge of Cerberus"
"BEST SHOOTER EVER YOU'RE JUST TOO STUPID TO GET IT"
"Dissidia."
"THAT GAME WAS SO DEEP AND WELL MADE I MEAN ARENA FIGHTERS ONLY NEED TWO MOVES PER CHARACTER ANYWAY MAN, RANDOM WEAPONS, STAGE HAZARDS, VARIETY AND FUN IN GENERAL ARE FOR CHUMPS!"
"Unlimited SaGa"
"ITS SPELLED WITH A LOWERCASE G FAGGOT AND IT'S BRILLIANT BECAUSE ITS A TABLETOP RPG PUT INTO VIDEO GAME FORM, NEVERMIND THAT NO TABLETOP RPG I'VE EVER PLAYED ANYWHERE HAD GAME DESIGN THIS COUNTERINTUITIVE AND GAMEPLAY THIS BORING!"
"Final Fantasy X-2."
"Uh..."
"Checkmate, asshole."
 
 
 rawks  §  rad comments, dogg.
 ~Azul Rojo  §  at 09:07pm 02/26/10
 
An all-female party. That's something new for Final Fantasy.
The job system makes a comeback. That's cool.
Being able to go almost anywhere at the start of the game. Interesting, but may result in you getting a huge shit-kicking if you pick the wrong area.

Graphics! Graphics, graphics, graphics! Nothing new there.
New jobs! Scantily clad songstress, scantily clad thief, scantily clad gunner, and scantily clad lady luck. The "international" version of the game had the "bare" job. Holy shit: http://finalfantasy.wikia.com/wiki/Bare_(Final_Fantasy_X-2)
Sto-ry? Oh, it's a year or two after the first game. Yuna's become a whor--uh...singer. Actually, she and her friends became Charlie's Angels. Fuck if I know the rest, because I lost interest about 1/4 way through, and then found out about the "multiple" endings.

Yes, multiple endings! All 2 of them! And you're not going to see the best ending unless you have some sort of walkthrough for the game. Seriously. There are little bits in the game that will make or break your completion rating, and there's nothing to indicate which ones will do this. One example is this old dude who wants to tell you a story. A really, really fucking LONG story. While you listen (or go make yourself a snack if you're smart), two options eventually come up: "Please, go on." or "I've heard enough." If you select either one of those options, you've lost 1% completion that you can't get back. Yeah, you're supposed to sit there and DO NOTHING for about 5 or more minutes to get 1% of the game completed.

Can't comment on the other games, save for Ehrgeiz and Unlimited SaGa. Ehrgeiz is fun for a while, but it gets old fast. The controls are really awkward, too. Unlimited SaGa I played for about 10 minutes. I was getting slaughtered in the FIRST AREA of the game, since monsters were whacking away my LP. My main character had 10 LP; monsters were hitting her for 2 to 4 LP with each attack. What the fuck.
 ~Spoony Spoonicus  §  at 12:21am 02/27/10
 
Square games have always been pretty notorious for that. Miss one thing or make the wrong choice somewhere, even though the game doesn't clue you in to this fact in ANY way, and you're fucked -you'll have to either go on without it, or start over and try again (something I always despise in a 30+ hour RPG). Strange that it's still so prevalent today - only Shadow Hearts seems to have realized that that it was a bad idea and actually lets you revisit almost every area in the game.
 
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