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 lard pirates dawt cawm  §  Monster Lair (Turbo Grafx 16) / by Spoony Spoonicus
 
 
 the waggoner  §  articles and general riff-raff exceeding your expectations of worthlessness.
 
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 ~Spoony Spoonicus on 11:22pm 05/17/12 (02:49pm 12/05/11) in 4m34s  §  2315 eyeballs
 We love Virtual Console but man fuck writing a full review of something we just paid six dollars for. Have a Quick Hit instead.
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The third of the Wonder Boy games remade for the Turbo Grafx 16 (this one being a conversion of Wonder Boy III: Monster Lair - not to be confused with the Other Wonder Boy III game, Dragon's Curse), and also the earliest released, when the genre hadn't yet made the transition from platforming to action-RPG. What we get here is basically an autoscrolling platformer with a variety of sidescrolling shoot-em-up weaponry - think Adventure Island meets Gradius. Strangely, this was also the only version of this particular game to see release in North America - the original Genesis version never saw a release here. Still, it is a unique and fun fusion of two genres, and the catchy music only sweetens the deal. Give it a try.

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a cherry
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