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 lard pirates dawt cawm  §  3DS Ambassador Program GBA Games Mega Quick Hit / by Spoony Spoonicus
 
 
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 ~Spoony Spoonicus on 12:05pm 01/31/12 (10:30am 12/17/11) in 1h43m57s  §  2256 eyeballs
 We love Virtual Console but man fuck writing a full review of something we just paid six dollars for. Have a Quick Hit instead.
 anchors: none.
 
Nintendo's finally delivered on the promised GBA game sets for those who enrolled in the Ambassador program and provided us with a damn nice collection of games. So why not, let's do one big mega-quick-hit of them all again.

Oh, and double thanks for all of the excellent new Shop features with the latest update, guys. Download Later and exact fund options in particular!

Fire Emblem: The Sacred Stones

I never really followed Fire Emblem, to be honest. I was always more of a fan of Advance Wars, Final Fantasy Tactics, Disgaea and Shining Force when it came to turn-based strategy games (and more recently, Tactics Ogre). Not much to complain about with this game, though - the story is solid and the gameplay is enthralling, especially since there is a definite penalty for failure - if a chracter dies, they're gone for the rest of the game. Certainly makes you think twice before you commit to your choice of actions. Give it a try.

score:

F-Zero: Maximum Velocity

I do love me some arcade racing action, and F-Zero is one of the top franchises in the genre. Maximum Velocity follows in the footsteps of the SNES game with its Mode 7 visuals and gameplay style, and also the fact that you can't simply ride the accelerator the entire game - you'll have to carefully take corners and know when to tap the breaks and use your hard turning, or you're going to get plastered by walls and obstacles pretty quickly (even on the easiest settings). Give it a play.

score:

Kirby and the Amazing Mirror

I'll admit I'm not the biggest Kirby fan, but I have to say I do like this one. It's got a nonlinear level layout (each stage has multiple routes and exits), the visuals are excellent and it's fun to play. More strangely, it also gives you the option to call in three computer-controlled Kirbies to back you up during stages or boss battles, which can help sometimes. A strange turn for the Kirby franchise, but I approve of it.

score:

Legend of Zelda: The Minish Cap

A Zelda game I regretfully skimmed over when it was brand new, but now I get to make up for it with this 3DS release. And what do you know, it's really good. The animation is excellent, it makes good use of Mode 7 effects, and it's generally just a lot of fun to play, as per Zelda franchise standards. Capcom may not be the founder of this franchise, but they can certainly make a worthy entry to it when they want to. Now we just need to convince them to get back to work on Mega Man Legends 3. Or loan it out to another development team, at least.

score:

Mario Kart Super Circuit

Mario Kart! You can't go wrong with this franchise, it's an absolute classic. Mario Kart Super Circuit is a bit of a mixed bag, though. It certainly carries on the tradition of the series with its weapon powerups and course hazards, but the gameplay just feels a bit... off, lacking the speed and fluidity that the series has always had as its trademark. Still a fun game to play overall, but it just lacks the solid feel of the rest of the series.

score:

Mario vs Donkey Kong

Pretty much a direct sequel to the previously-reviewed Donkey Kong on the Game Boy, carrying on the exact same style of platforming and puzzle-solving with the occasional boss battle, albeit now with rendered graphics (which, I won't lie, look pretty bizarre). Good, solid fun all around.

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Metroid Fusion

Perhaps the most controversial Metroid game for adding in a very verbose plotline and making the gameplay strictly linear compared to its predecessors. But you know what? I was having too much fun with it to care that I wasn't given free reign. The plot is enjoyable, the gameplay is challenging and it has some excellent visuals, animation and music. Plus there are still plenty of secrets to find in the game, so no complaints here.

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Super Mario Advance 3: Yoshi's Island

Aw hell yes. One of my favorite platformers of all time returns, and it looks just as good as it did on the SNES. The only real addition are six new, super-tough levels and a new ending available if you 100% every stage, but hell, even with that minimal addition, it only makes a great game even better.

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Warioland 4

Another franchise I haven't followed in a long time. I had a lot of fun with the original on the Game Boy, loved the Virtual Boy game (arguably the system's only worthwhile title) and then just kinda forgot about the rest. Well, Warioland 4 has convinced me that I've missed out on some good stuff, carrying over the same gameplay style and adding it to a non-linear level layout with plenty of secrets to find. So this is where the classic Metroid series went - Nintendo didn't discontinue it, they just worked it into their other franchises like Wario and Kirby.

Well boys, you've got me intrigued let's see the other Wario Land games on the Virtual Console now! (Aw, what the hell, throw the Virtual Boy game on there too.)

score:

Wario Ware, Inc. Mega Microgame$

The beginning of the ever-frenetic minigame-based series, giving you four seconds or less to complete a simple goal, then firing another game at you in rapid succession. My favorite of the series is still Twisted, but the original is certainly a close follow-up. Check it out if you like some fast-paced, weird fun.

score:
 
 
 rawks  §  rad comments, dogg.
 ~Spoony Spoonicus  §  at 11:39am 12/17/11
 
A damn fine collection of games here. Hell, only two of them ranked below a 4/5. Well worth the wait, I'd say.
 
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