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 lard pirates dawt cawm  §  Let's Play Baldur's Gate II: Throne of Bhaal Part 12 / by Spoony Spoonicus
 
 
 the waggoner  §  articles and general riff-raff exceeding your expectations of worthlessness.
 
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 ~Spoony Spoonicus on 11:23pm 03/10/12 (09:16pm 03/08/12) in 13h33m24s  §  2576 eyeballs
 remember that game it's pretty fun gonna prove it
 anchors: none.
 
In which I'm already bored stiff of the Underdark and rush through the rest of it just to get it out of the way. There's about 30 minutes missing at the start due to Fraps crashing and corrupting the data. All that really happens in that time is me killing a few Beholders and clearing the Kuo-Toa cavern we glossed over earlier. We gain a small fortune in gems, gold and minor magical items as a result, as well as the third and final piece of the Equalizer.



A slight bonus / extension as we recruit some allies for the upcoming battle, tie up a loose end from earlier, check out the upgraded stock at the Adventurer's Mart (which is so prestigious that you're charged 50 gold just to LOOK at it) and advance the play house sideplot.



Ah what the hell, we haven't had a bonus video in a while so let's go for a double. We've collected the parts of two weapons Cromwell can forge and we've got plenty of money to spare from the last two chapters, so let's check them out.

 
 
 rawks  §  rad comments, dogg.
 
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a cherry
downpour