§  the haul  §  the poopdeck / the waggoner / the brig  §  chains / anchors  §  dude list / stats / contact  §  search  §  what the hell is all this?!  §  message!
 lard pirates dawt cawm  §  - / by George Foreman
project wonderful  §  
  §  drop an ad for , dude.
 
 
 the waggoner  §  articles and general riff-raff exceeding your expectations of worthlessness.
 
filters  §  browsing spanks
newer spank ..... 1647   §   573 - 572 - 571 - 570 - 569 - 568 - 567 - 566 - 565 - 564 - 563   §   1 ..... older spank
 
 
 #568  §  -
 ~George Foreman on 03:00am 05/29/10 (04:22pm 03/15/06) in 1h29m1s  §  1197 eyeballs
 anchors: nuked
 
-
 
 
 rawks  §  rad comments, dogg.
 ~Aquas  §  at 07:44am 03/22/06
 
Being an fan of Secret of Mana, I'll give it some defense juice. There are multiple weapons for the reason of switching up the course of action that your characters taking. It's a hell of a lot better than just using one weapon through out the whole game. Being able to switch control between characters makes the variety of weapons that much more fun. How can you argue with the polearm, or the chakram? Those are definetely classic weapons you don't see in RPGs much now a days. I found the dungeons and color palettes appealing to the eye and the soundtrack to be a catchy masterpiece of SNES RPGs.

I do concur on the party members getting stuck everywhere. That's fucking annoying.
 
filters  §  browsing spanks
newer spank ..... 1647   §   573 - 572 - 571 - 570 - 569 - 568 - 567 - 566 - 565 - 564 - 563   §   1 ..... older spank
 
project wonderful  §  
  §  drop an ad for , dude.
 
a cherry
downpour