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#875 <- spoony spoonicus did 243!awards! ->


reviews
Military Madness (Turbografx-16)
28 minutes, 55 seconds. -> <- 10:37:45 am, monday, june 30th, 2008 pdt
(updated 8:04:33 pm, monday, september 1st, 2008 pdt)
eyeballed 131 times
part of chain: Virtual Console Quick Hits
We love Virtual Console but man fuck writing a full review of something we just paid six dollars for. Have a Quick Hit instead.
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You can pretty much think of Military Madness as a lost branch of Nintendo's "Wars" series, except with a hex grid rather than a square one, and the fact that you can't build new units (but you can capture factories to repair your existing ones). There are a few new mechanics, though, such as granting bonuses depending on the number of units surrounding your attacking unit and your units becoming a bit more powerful each time they engage an enemy and survive. However, the online manual is surprisingly unhelpful in explaining these things; in fact, it doesn't really tell you much except about basic moving and attacking. I guess they were just in a rush to get the game out or something.

score:

Recommended if you like strategy titles. Try to find a guide or a manual before you play, though.

UPDATE: Found a pretty good site about the game and its mechanics here. There are a lot of broken links, but you can check out the manual scans for specific info.



part of chain: Virtual Console Quick Hits
We love Virtual Console but man fuck writing a full review of something we just paid six dollars for. Have a Quick Hit instead.
first - previous - next - latest



you can e-mail Spoony Spoonicus at -> saltyspage at hotmail-nospam which is dotted with a com -- or hop on contact page

- RedCappy <- 11:10:56 am, tuesday, july 1st, 2008 pdt
score:
Watch out for tiles bonuses on the incoming enemy side, they absolutely turn the tides in every map if you're not careful.




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